Average home brewer probably gets maybe, at most, a few dozen people to playtest. It’s far easier for him to get large samples of feedback than any other home brewer, and that’s why I put it a cut above. That’s the advantage Mercer has his fan base can playtest and provide feedback. ![]() The newest Cobalt Soul is far improved over its original, just as the BH is far improved from the original. Crawford signed off on the final versions of everything in the book, but it was designed conceptually by Mercer and the freelancer crossed the Ts and dotted the Is. But one of them was brought on to help with the heavy lifting, as it were. From my understanding, it was either freelancer James Introcaso or James Haeck, I often confuse the two. The Chronurgist Wizard is an even more evident example.He didnt design the Chronurgist. decent from a mechanical standpoint (but doesn't have much to do with the initial concept). How he handled tweaking the Cobalt Soul Monk alone show that. Mercer is skilled in many areas, but he's not a good class/subclass designer by any stretch. RE #1, what's the problem it's trying to solve? Why should I care enough to even read about the Blood Hunter, let alone add it to my game as a character class option? If you want to persuade people to be excited about the Blood Hunter, here's your chance. (Although WotC's reputation has suffered in the wake of the Tasha's debacle anyway.) (4) D&D Beyond is not in any way official or owned by WotC, they're just another VTT company that happens to be have a license to put "D&D" in its name. (3) From forum discussions, they have a reputation as a poorly-designed class. the Tasha's subclasses or the chronomancer I've had no need to read them just for completeness' sake. (2) I don't own any books that have the Blood Hunter in them, so unlike e.g. What's the problem they're trying to solve? ![]() (1) 5E is already bloated with classes, and I don't see what archetypal need the Blood Hunter is meant to fill. Thanks for reading!Why I've never bothered to check out Bloodhunters: Maybe it's unfair and they fixed those problems, but it's not enough to make me interested in checking. My personal opinion is that I've little interest in the class, especially when Mollymauk from Critical Role ended up knocking himself to 0 HPs in front of the boss using his class features. The PC class version isn't official, it's homebrew from a big name. Thanks for reading!The only official Blood Hunter is a NPC statblock from the Wildemount campaign book. ![]() I don't have it in sight, nor any opinions on it. Thanks for reading!Speaking for myself, I get my information from official (old fashioned, paper, printed) books. Is it because they're not ''official''? Do any DM's here have problems with players playing a Blood Hunter?įrom what I understand, it's not a balance issue, as after last years update on the class, it's become as balanced as the rest of them?Īs I said at the start, this might all be baloney and everybody plays one, it just doesn't seem that way. If so, why? Surely it's not just because they're not in the Player's Handbook? They're on D&DBeyond after all, which is a colossal resource. ![]() Perhaps this is just me being silly, but that's why I'm asking here, are they unpopular? People just don't seem to 'chat' about them in the same way that they do other classes, they don't seem to have as many optimisation guides, or people questioning their mechanics or complaining about balance - they just don't seem to be mentioned as much at all. So, I'm not sure about this - but I browse D&D forums regularly and I try and keep up with the news - and (I think) I've noticed that Blood Hunters just don't seem to appear half as often as other classes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |