Why not just put the spell on your bar? Well, that's where combining multiple commands comes in handy, and this is exactly what makes macros so useful. In fact, if you choose the question mark icon I mentioned earlier, the action bar will even show the icon for SW:P. The action bar code recognizes the spell and will show cooldown and range feedback on the icon. It behaves exactly as if you had dragged SW:P onto that spot on your action bar. This macro will cast Shadow Word: Pain on your target. The /cast command allows you to cast any spell from your (or your pet's) spell book by name. Enter /cast, the most common command you will see in macros. ![]() Sure, the occasional emote macro can make for some interesting role playing, but c'mon. Click the button, and there you have it!ĭuring the normal course of play, you aren't likely to type many slash commands that are generally useful for macros. The macro will also be automatically saved when you first try to use it or when you close the macros window. When you are done typing your macro, click the Save button, drag the macro's icon from the grid and place it on an action button. Rumor has it that this is because they store macros on the servers (since patch 3.0.2). Click in the edit box of the macro window to start typing. The newly created macro will also be selected so now it's time to start writing your macro. Now you will notice that the macro icon you chose has been added to the 18 boxes mentioned earlier (as much of the name as will fit is also displayed on the icon). You can also add custom icons to the list (see the Part III). Although you can name two macros the same, it is better to avoid this since some functions of addons or even certain macro commands reference macros by name. Once you have chosen an icon and a name, click the Okay button.Ī few notes: You can control what icon is shown in place of the question mark with the #show command. ![]() If you choose the question mark icon ( ), WoW will automatically pick an icon for your macro based on what spells or items are listed in the macro. This brings up another small window off to the side where you choose the icon and type a name for the macro. To create a macro, click the New button at the bottom of the window. Finally, at the bottom you have a number of self-explanatory buttons. Below that is the edit box where you actually type the macro. Under those, there is a single box which displays your currently-selected macro with a Change Name/Icon button next to it. ![]() :P Immediately under the tabs is a grid of 18 boxes where the macros are displayed. Character specific macros are, well, I think you can figure this one out yourself. General macros are stored on an account-by-account basis and are shared by all your characters. At the top of the window, you'll see two tabs: General Macros and Yourname Specific Macros. You can do this either by opening the main menu and selecting Macros, or by typing /macro (/m) in the chat box.
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